fametuta.blogg.se

Skyrim take notes mod
Skyrim take notes mod











skyrim take notes mod skyrim take notes mod

So I had to edit the MessageBox.swf file a bit to behave like BMBC, rename the Button and fire "Activate" keys to close the journal. Interestingly it does not loose fucus when sending "Activate" keys to BetterMessageBoxControls. Problem: now that I'm using scaleform for textinput, everytime you press "Y" the TextField would loose focus So when writing text and you press E, the menu closes.Ĭurrent Solution: stack 3 messageboxes and open a new one, whenever one is getting closed.Ĭlosing the menu used to work like this: fire "Y" keys until the stack is empty -> menu closes (Y key closed my messages because the button name is "Yes") closes a mesagebox by pressing the activation key. hide MessageBox and show journal insteadĪ lot of people use the mod BetterMessgageBoxControls, which e.g.What I still don't like is the way I open/close the journal, which current works like this: I also fixed the MCM issue (was only a display thing). The problems with text input should be gone now. I updated the mod to use flash text input instead of processing the keys in Papyrus (thanks schlangster). MISS KEEP UR Posts: 3384 Joined: Sat 6:26 am The Dance of Death - Ultimate Edition.esp not notes, journals or spell tomes) now have their own unique recipes, using the aforementioned items.













Skyrim take notes mod